3D Graphics Programming with QuickDraw 3D 1.5.4
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QuickDraw 3D provides a number of routines for creating group objects.
You can use the Q3Group_New function to create a new group.
TQ3GroupObject Q3Group_New (void);
You can use the Q3LightGroup_New function to create a new light group.
TQ3GroupObject Q3LightGroup_New (void);
The Q3LightGroup_New function returns, as its function result, a new light group. The new group is initially empty. If an error occurs, Q3LightGroup_New returns NULL .
See the chapter "Light Objects" in this book for information on creating and manipulating individual lights.
You can use the Q3DisplayGroup_New function to create a new display group.
TQ3GroupObject Q3DisplayGroup_New (void);
You can use the Q3InfoGroup_New function to create a new information group.
TQ3GroupObject Q3InfoGroup_New (void);
You can use the Q3OrderedDisplayGroup_New function to create a new ordered display group.
TQ3GroupObject Q3OrderedDisplayGroup_New (void);
You can use the Q3IOProxyDisplayGroup_New function to create a new I/O proxy display group.
TQ3GroupObject Q3IOProxyDisplayGroup_New (void);
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